The post VRguy podcast Episode 13: Dr. Christian Lange, CSO of Ergoneers on why Eye Tracking Is Expensive appeared first on Sensics.
Image source: Adrian Boeing blog In the context of AR and VR systems, predictive tracking refers to the process of predicting the future orientation and/or position of an object or body part. For instance, one might want to predict the orientation of the head or the position of the hand. Why is predictive tracking useful? […]
While preparing for last week’s Consumer Electronics Show, I created a simple diagram to explain and VR application stack and how it related to the work that we are doing with OSVR. I thought it might be interesting to share this diagram and explain its contents: The VR Stack diagram, Copyright (c) Sensics, Inc. At […]
Optical positional tracking for goggles uses a camera (or cameras) and a known set of markers to determine the position of the camera relative to the markers. Positional tracking can be done using the visible spectrum but is more commonly done using infra-red markers and a camera that is sensitive to IR light. There are […]
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Photo Credit: Saad Faruque via Compfight Positional tracking is very important towards achieving immersion and presence in virtual reality. Whether it is the head, arms, fingers or objects (such as a weapon), positional tracking can deliver multiple benefits: Change the viewpoint of the user to reflect actions such as jumping, ducking or leaning forward. Show hands […]
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