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    Motion Capture at Siggraph – Linking Real Motion to Virtual Worlds - Blog – Page 17 – Sensics

    There were many motion capture demonstrations at the recent Siggraph show. Applications for motion capture include animated films, special-effects sequences, video games (e.g. capturing the throwing motion of a quarterback), academic studies in motion and more. Most demonstrations involved models wearing body suits and moving in a large area with a uniform background. Real-time systems […]

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